Adventrance: Ancient Place (Overview)
Ancient Place: overview
Adventrance units fight droves of hostile forces called Halt Assembly. Adventrance is attempting to help and convince all of Ura, a renowned holo-touch planet, to restart portal gates called Direm the ancient place. The Direm gates old and new contain armies of ultra sentient holo-touch creatures that travel via ricochet, Adventrance units fight Halt's forces to help holo planet Ura make a new version of the Direm sucession one, the old structure: a nine portal new gate chamber, managed by small scale battle bots in compact hover vehicles who see action constantly. Through great debate and fighting of Uras Halt Assembly invaders, that try to shut down the project, Adventrance units Roam its many sectors encountering a variety of synthetic creatures of various size, who either love or slander them violently, and fight with their full arsenal to convince the holo-planet that it should take each portion within the gate and turn them into events in the state they should have been in the previous chamber they enter, which is problematic and inconsistent to its detriment, with lessons learned from the disastrous mistakes in those gates that ruined their impact.
They attempt this while defending against wayward air pirates in rectangular vessels that seek to destroy their built structures. These brigands are from various parts of semi utopian planet Drianna who tries to help Adventrance units against the aggressor assaults.
Adventrance units use blasters of various size, in infiltration missions and civilian attire, fighting those Halt forces in Ura who would, through small and large scale militia clashes, sabotage their suggestion that could save the holo-planets gates. The Adventrance forces fight a variety of hostile robots who seek to digitally pollute the environments of the gates and either destroy the creatures or reprogram them to join their armies illegally customizing their form to make them more hostile.
Adventrance units enter gates both old and new roaming in silver air sea and ground traveling spheres as the turned creatures, given great speed capabilities by the Halt Assembly opposition, attack. The Adventrance units, constantly suffering casualties in this critical conflict, are assisted by Soarmore units who help in particular against Halt's forces seeking to destroy built structures Adventrance, Soarmore units, Driannans, and those in Ura who wish to see the ancient place chamber restart flourish. They must ultimately defeat an extremist named Glide, Halt Assembly leader and the source of this conflict, a totalitarian foe commanding armies while traveling in a fierce multi-terrain vessel. No-matter the cost they must stop her from making the aspects of the products, which can be salvaged, thrown away and ostracized despite their potential.