Adventrance: Ocean of Orbs: Part 1

 


Ocean of Orbs: Part 1

A cultural phenomenon collides with patrons within Adventrance organization structures. Various armored robots that strongly resemble human composition visually, self-form and gradually built upon themselves and high tech armor, are committed to participating in combat tournaments. They are famous for inventing fighting styles with every flinch; their ways are thrillingly unique to view. They also dwell in clubs and buy people drinks.

These events, taking place in the ocean world Adventrance units fight in, filled with their spherical bases and structures are attacked often by a variety of threats Adventrance units constantly must defend them against.

The orbs containing these events are conscious containing defense systems unique to each. They grow a special fondness of their population and many are destroyed, when attacked, valiantly defending and attempting to preserve the events that take place in them. This gives the cybernetic fighters, and various roaming security vessels in each of these facilities, a motivation to work with Soarmore units, to measure up to the standard of exhilaration events the Onyx dimension dwellers built. They buy from the Soarmore units safely modified duplicates of syndrone mask technology. They strive towards that model watching it regularly on various feeds. This leads them to be attacked by syndicates that compete with Soarmore’s mass corporation who attack from the past in contrast to Soarmore units only dealing with the future. 

Adventrance units constantly patrol and engage in battle in these orbs and improve upon them, via traveling back to the past, often clashing with Soarmore’s competitors with great casualties on both sides. If injured to the point of battle the advantrance units will pay techvisor Units via communication link to virtually replace the wounded portion with vr flesh real enough to pass in reality.This occurs in a variety of ways but through this protection attempt the constant upgrading of the fighters cultivates and their unique displays come to life changing with every event. 

Indebted to Adventrance units, many of these fighters assist them in the skirmishes, both working together, fighting in missions. Thrilled with their help, Adventrance units also make guest appearances competing in the arenas. Together, having the variety of enemies they face, they help bring to light and thwart scheming robot manufacturing companies who send drones after them, the Orb structures, and friendly companies Adventrance units do business with. These bot producers attempt to limit, and control greedily, the undertakings the orbs achieve, as well as their own progress which they violently stunt and do not allow to upgrade naturally.  Many in these hostile organizations want the augments to occur but the C.E.O.s discard them due to how pampered, wealthy, and uncaring about their populace they are.

Regardless of the various opposition Adventrance units oversee these Orb structures that their companies own. They strive, in battle, to ensure that the product within will always flourish, meeting the needs of patron and participant alike.

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