Tech Visor: One Timeline (Part 1)


Tech Visor’s life gate division fights to resolve a fierce VR portal conflict dilemma. 
The violent Ultrascreen company, “Realistic,” released three portal gates to worlds in Tech Visor’s VR universe thus choosing to derail a vital continuum. This caused vicious conflict for it forced itself to take the place of the company “Basis Mega” who were the realm’s source of nightlife entity gates. 
Basis Mega had four popular gates that were supposed to continue on with more gates picking up where they left off. If left to do so, it would have provided worlds in the VR Realm with much desired battle sentries that could protect and some that, if their evil deeds were stopped, could reform and be a vital part of the VR universe. 
The problem with Realistic three was it forced every Nightlifer to start over again through new clubs and merchant complexes within the gates vital trades and gambling events took place in to attend when it needed to add sought after units and follow through. Nightlifers, having to start over again, caused many gang wars and riots due to major loss in various investments from many factions. 
Realistic was also trying too hard to attain a stagnant drone capable of drawing in people who seek its energy source if it stops being dormant and activates when they should have entertained worlds whose cities aren’t established yet, choosing relieve the pain those civilizations experience in hostile galaxies.
The conflict takes place in three dual digit realms, that of Drianna (home of Basis mega), that of tech visor units (home of Realistic Company), and that of Adventrance coping with the dismal gate company “The Bleak” that would follow in the footsteps of Realistic Syndicate for the worst. This conflict involving time travel is one Tech Visor units are the most determined to solve.

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